defineCell: Define a Graphics Region (Cell).
Arguments for Defining a Graphics Cell:
-cell cellID [Current] ID of the Cell to Define.
-key keyData [None] Key Data Label/Data Pairs.
Cell Coords In Terms of ROI Spectral Location:
-roiX roiXID ROI ID for Graphic X Coord.
-roiY roiYID ROI ID for Graphic Y Coord.
-roiRef roiID Sets Both -roiX and -roiY.
Cell Coords In Terms of Existing Cells:
-cellX cellXID Cell ID for Graphic X Coord.
-cellY cellYID Cell ID for Graphic Y Coord.
-cellRef cellIDRef Sets Both -cellX and -cellY.
Arguments for Defining a Cell (2D Graphics Region):
-x x1 x3 X Display Limits, First and Last.
-dx x1 xWide X Display Limits, First and Width.
-ux x1 xAsp X Display Limits, First and Aspect.
-y y1 y3 Y Display Limits, First and Last.
-dy y1 yWide Y Display Limits, First and Width.
-uy y1 yAsp Y Display Limits, First and Aspect.
-subw nX nY X Y Sub-Window Grid Location.
Arguments for Report Generation:
-noverb Verbose Mode Off.
-verb Verbose Mode On.
Notes on Graphics Coordinates:
X Coord Increases from Left to Right.
Y Coord Increases from Top to Bottom.
No Label = Pixels, Absolute Coordinate.
pix = Pixels, Absolute Coordinate.
in = Inches, Relative to Cell.
cm = Centimeter, Relative to Cell.
mm = Millimeter, Relative to Cell.
c1 = Char Size of Small Font, Relative to Cell.
c2 = Char Size of Big Font, Relative to Cell.
% = Percent of Screen, Relative to Cell.
Notes on Display Region Aspect Ratios:
[ppm|Hz|Pts|%]/[Pix|In|cm|mm|c1|c2|%]